Back in 2022 DreamWorks Animation announced they were open-sourcing their MoonRay renderer and was then published in early 2023 for this renderer that has been used in a variety of featured animated films. Since then they have continued advancing this MoonRay code via the open-source OpenMoonRay project and this week published their newest feature update...
With QEMU 10.2 that released at the end of last year is the new "MSHV" accelerator for allowing VMs to be created from a Microsoft Hyper-V guest without using nested virtualization. Last weekend at FOSDEM 2026 was a presentation on this MSHV accelerator for those interested...
With the Linux 6.19 stable kernel expected to be released tomorrow (8 February), here is a reminder about the top features to expect from this next version of the Linux kernel...
Following the September release of the KDE LInux reference distribution for the KDE desktop in alpha form, KDE Linux developers have been working toward the beta release with more improvements to this open-source desktop distro...
A Linux kernel engineer at Microsoft is working on a useful Linux desktop improvement. Hamza Mahfooz who previously worked for AMD on their AMDGPU Linux display driver code has been spearheading work on a KMS recovery mechanism to help kernel mode-setting display drivers recover in case of problems...
Ahead of the planned Linux 6.19 stable kernel release tomorrow, there have been some last-minute fixes submitted for the scheduler code, including for performance regressions...
While Mesa 26.0 stable will be out soon, the belated Mesa 25.3.5 point release is now available for serving as the current latest stable point release...
There is less than two weeks to go until the official KDE Plasma 6.6 desktop release. Plasma 6.6 is still seeing bug fixes in this final stretch of development while KDE developers are also busy already on Plasma 6.7 feature work...
Sent out today as a request for comments (RFC) by a Linux kernel engineer employed by IBM is a machine learning library for the Linux kernel. The intent is on plugging in running ML models to the Linux kernel that could be used for system performance optimizations and various other purposes...
Well, here's an unexpected combination... Toyota's Toyota Connected North America unit is developing a console-grade open-source game engine. Making it even more unusual is their engineering choices of building around the Flutter toolkit and in turn the Dart programming language. This new game engine creation is called Fluorite...
While just missing out on the recent Mutter 50 beta release, merged today to Mutter Git ahead of next month's GNOME 50 desktop release are some improvements to the Variable Refresh Rate (VRR) support...