Latest Linux and open source news from around the web

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Phoronix

Vibe Coded X11 YSERVER Gets Steam Working, Full-Screen Games With Cinnamon

A new software creation that debuted this summer was YSERVER as a modern X11 server written in Rust largely by AI via Claude Code. This YSERVER implementation has continued implementing more X11 protocol and other functionality to get more desktop environments and apps working surprisingly okay on this vibe coded X11 server. YSERVER 1.4 is now available as the latest in this quest...

OMG! Ubuntu

Ubuntu Virtualization HWE Stack brings newer Qemu, libvirt to LTS users

Ubuntu’s hardware enablement (HWE) effort has been expanded to make newer virtualisation tech available to users on the current LTS release. If you’re not familiar with the HWE, it’s what brings newer versions of the Linux kernel, GPU drivers and select other foundational pieces from the current Ubuntu release to older LTS releases, allowing it to work with and boot on newer hardware. This new virtualization HWE stack from Canonical will allow users to run newer versions of QEMU, libvirt and related firmware on top of a reliable LTS base, refreshed every 6 months for 2 years, without needing to seek […]

LWN.net

[$] Progress toward compiling Linux with gccrs

The gccrs project, which is creating a Rust frontend for the GCC compiler, has spent the first half of 2026 focusing on compiling the Linux kernel. By testing the compiler against the kernel crates, the development team has made significant progress toward generating correct code for other Rust programs. As detailed in the project's weekly and monthly reports, this effort has uncovered and resolved problems in areas such as attribute handling (described in the report for February), name resolution, and resource management (both detailed in the May report). Currently, the compiler can only handle simple standalone programs, but that situation could change rapidly in the coming months.

Linux Journal

GOG Officially Expands Linux Support with Native Galaxy Client in Development

by George Whittaker After years of requests from the Linux gaming community, GOG has officially confirmed that it is developing native Linux support for the GOG Galaxy launcher. The announcement marks one of the biggest shifts in the company's history and signals a stronger commitment to Linux as a first-class gaming platform. While GOG has offered DRM-free Linux game downloads since 2014, its Galaxy launcher has remained exclusive to Windows and macOSβ€”until now. Although the company has not announced a release date, GOG says Linux has become a major area of investment, with development already underway. A Long-Requested Feature Finally Becomes Reality Native GOG Galaxy support has consistently ranked among the most requested features from Linux users. Until now, players who wanted to use Galaxy's library management, cloud saves, achievements, and automatic updates had to rely on compatibility layers or community-developed launchers. In a statement to GamingOnLinux, GOG joint CEO Krzys

OMG! Ubuntu

Ubuntu Touch gets a huge update with modern browser, notch support + more

Notch support, a screenshot editor and a more modern web browser engine are among changes arriving with the latest update to Ubuntu Touch, the community-run mobile operating system based on Ubuntu. With many devices supported by Ubuntu Touch, like Fairphone and Volla handsets, using a notch cutout at the top of the display to house cameras, the new v24.04-20 update adds support for them, adapting the top panel indicators to cleanly space around them. Ubuntu Touch 24.04-2.0 also gains support for printing documents from handsets. Users can set this up via System Settings > Printing. It requires downloading some extra […]