Khronos Releases glTF 2.1 To Make This 3D Asset Standard Work Well For Large Scenes
It's crazy realizing that glTF 2.0 is already nine years old for this API-neutral 3D runtime and asset delivery format. The Khronos 3D Formats Working Group today extended that with the debut of glTF 2.1 as a backward-compatible revision to the specification...